#include "record_audio.h" #include "headers_ffmpeg.h" namespace am { record_audio::record_audio() { _running = false; _inited = false; _paused = false; _sample_rate = 48000; _bit_rate = 3072000; _channel_num = 2; _channel_layout = ffmpeg_get_default_channel_layout(_channel_num); _bit_per_sample = _bit_rate / _sample_rate / _channel_num; _fmt = AV_SAMPLE_FMT_FLT; _on_data = nullptr; _on_error = nullptr; _device_name = ""; _device_id = ""; _is_input = false; } record_audio::~record_audio() {} } // namespace am