websocketclient.cpp 9.1 KB

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  1. #include "websocketclient.h"
  2. #include <QJsonDocument>
  3. #include <QJsonObject>
  4. #include <QJsonParseError>
  5. #include <QUrl>
  6. #include <QUrlQuery>
  7. #include "networkaccessmanager.h"
  8. #include <appevent.h>
  9. WebSocketClient::WebSocketClient(QObject* parent)
  10. : QObject(parent)
  11. , m_connected(false)
  12. , m_autoReconnect(true)
  13. , m_reconnectAttempts(0)
  14. , m_maxReconnectAttempts(300)
  15. , m_isReconnecting(false)
  16. {
  17. // 连接WebSocket信号
  18. connect(&m_webSocket, &QWebSocket::connected, this, &WebSocketClient::onConnected);
  19. connect(&m_webSocket, &QWebSocket::disconnected, this, &WebSocketClient::onDisconnected);
  20. connect(&m_webSocket,
  21. &QWebSocket::textMessageReceived,
  22. this,
  23. &WebSocketClient::onTextMessageReceived);
  24. connect(&m_webSocket,
  25. QOverload<QAbstractSocket::SocketError>::of(&QWebSocket::error),
  26. this,
  27. &WebSocketClient::onError);
  28. // 设置心跳包定时器
  29. connect(&m_pingTimer, &QTimer::timeout, this, &WebSocketClient::sendPing);
  30. m_pingTimer.setInterval(30000); // 30秒发送一次心跳
  31. // 设置重连定时器
  32. m_reconnectTimer.setSingleShot(true);
  33. connect(&m_reconnectTimer, &QTimer::timeout, this, &WebSocketClient::tryReconnect);
  34. }
  35. WebSocketClient::~WebSocketClient()
  36. {
  37. disconnect();
  38. }
  39. void WebSocketClient::connectToRoom(const QString& roomId)
  40. {
  41. if (m_connected) {
  42. disconnect();
  43. }
  44. m_roomId = roomId;
  45. m_reconnectAttempts = 0; // 重置重连尝试次数
  46. QUrl url = buildWebSocketUrl(roomId);
  47. qDebug() << "connectToRoom" << url;
  48. // 设置请求头
  49. QNetworkRequest request(url);
  50. const QString token = AppEvent::instance()->jwtToken();
  51. if (!token.isEmpty()) {
  52. request.setRawHeader("Authorization", "Bearer " + token.toUtf8());
  53. }
  54. qDebug() << "---" << token;
  55. request.setRawHeader("Machine-Code", AppEvent::instance()->machineCode().toUtf8());
  56. request.setRawHeader("Accept-Language", AppEvent::instance()->locale().toUtf8());
  57. // 连接WebSocket
  58. m_webSocket.open(request);
  59. }
  60. void WebSocketClient::disconnect()
  61. {
  62. m_autoReconnect = false; // 禁用自动重连
  63. m_reconnectTimer.stop(); // 停止重连定时器
  64. if (m_connected) {
  65. m_pingTimer.stop();
  66. m_webSocket.close();
  67. m_connected = false;
  68. emit connectionStateChanged(false);
  69. }
  70. }
  71. void WebSocketClient::sendMessage(const QString& content, const QString& type)
  72. {
  73. if (!m_connected) {
  74. emit errorOccurred("未连接到聊天室,无法发送消息");
  75. return;
  76. }
  77. QJsonObject message;
  78. message["content"] = content;
  79. message["type"] = type;
  80. message["roomId"] = m_roomId;
  81. message["time"] = QDateTime::currentDateTime().toUTC().toString(Qt::ISODate);
  82. QJsonDocument doc(message);
  83. m_webSocket.sendTextMessage(doc.toJson(QJsonDocument::Compact));
  84. }
  85. bool WebSocketClient::isConnected() const
  86. {
  87. return m_connected;
  88. }
  89. void WebSocketClient::onConnected()
  90. {
  91. m_connected = true;
  92. m_isReconnecting = false;
  93. m_reconnectAttempts = 0; // 连接成功后重置重连计数
  94. m_pingTimer.start();
  95. emit connectionStateChanged(true);
  96. }
  97. void WebSocketClient::onDisconnected()
  98. {
  99. m_connected = false;
  100. m_pingTimer.stop();
  101. emit connectionStateChanged(false);
  102. // 如果启用了自动重连,且当前不在重连过程中,则尝试重连
  103. if (m_autoReconnect && !m_roomId.isEmpty() && !m_isReconnecting) {
  104. qDebug() << "WebSocket断开连接,准备重连...";
  105. // 使用指数退避策略,每次重连间隔时间增加
  106. int reconnectDelay = 1000 * (1 << qMin(m_reconnectAttempts, 5)); // 最大延迟32秒
  107. m_reconnectTimer.start(reconnectDelay);
  108. }
  109. }
  110. void WebSocketClient::onTextMessageReceived(const QString& message)
  111. {
  112. QJsonParseError error;
  113. QJsonDocument doc = QJsonDocument::fromJson(message.toUtf8(), &error);
  114. if (error.error != QJsonParseError::NoError) {
  115. emit errorOccurred("解析消息失败: " + error.errorString());
  116. return;
  117. }
  118. if (doc.isObject()) {
  119. QJsonObject obj = doc.object();
  120. qDebug() << "----------------------------->" << obj;
  121. // 处理心跳响应
  122. if (obj.contains("type") && obj["type"].toString() == "pong") {
  123. return;
  124. }
  125. // 处理聊天消息
  126. ChatMessage chatMessage;
  127. const QString type = obj["type"].toString();
  128. const QString content = obj["content"].toString();
  129. // 设置消息类型
  130. if (type == "room") {
  131. chatMessage.type = MessageType::Left;
  132. } else if (type == "system") {
  133. chatMessage.type = MessageType::System;
  134. } else if (type == "private") {
  135. chatMessage.type = MessageType::Right;
  136. }
  137. // 设置消息内容
  138. chatMessage.text = content;
  139. chatMessage.senderName = obj["fromUserName"].toString();
  140. // 设置时间(如果服务器提供)
  141. if (obj.contains("time") && !obj["time"].toString().isEmpty()) {
  142. QDateTime msgTime = QDateTime::fromString(obj["time"].toString(), Qt::ISODate);
  143. if (msgTime.isValid()) {
  144. chatMessage.timestamp = msgTime;
  145. } else {
  146. chatMessage.timestamp = QDateTime::currentDateTime();
  147. }
  148. } else {
  149. chatMessage.timestamp = QDateTime::currentDateTime();
  150. }
  151. // 设置发送者ID(如果服务器提供)
  152. // if (obj.contains("senderId")) {
  153. // chatMessage.senderId = obj["senderId"].toString();
  154. // }
  155. emit messageReceived(chatMessage);
  156. }
  157. }
  158. void WebSocketClient::onError(QAbstractSocket::SocketError error)
  159. {
  160. Q_UNUSED(error);
  161. emit errorOccurred("WebSocket错误: " + m_webSocket.errorString());
  162. // 错误发生时不需要额外处理,因为错误通常会触发disconnected信号,
  163. // 在onDisconnected中已经处理了重连逻辑
  164. }
  165. void WebSocketClient::sendPing()
  166. {
  167. if (m_connected) {
  168. QJsonObject pingMessage;
  169. pingMessage["type"] = "ping";
  170. pingMessage["time"] = QDateTime::currentDateTime().toString(Qt::ISODate);
  171. QJsonDocument doc(pingMessage);
  172. m_webSocket.sendTextMessage(doc.toJson(QJsonDocument::Compact));
  173. }
  174. }
  175. QUrl WebSocketClient::buildWebSocketUrl(const QString& roomId)
  176. {
  177. // 从HTTP URL构建WebSocket URL
  178. QString baseUrl = TC::RequestClient::globalInstance()->baseUrl();
  179. // 将http(s)://替换为ws(s)://
  180. QString wsUrl = baseUrl;
  181. if (wsUrl.startsWith("https://")) {
  182. wsUrl.replace(0, 8, "wss://");
  183. } else if (wsUrl.startsWith("http://")) {
  184. wsUrl.replace(0, 7, "ws://");
  185. }
  186. if (wsUrl.isEmpty()) {
  187. wsUrl = "ws://127.0.0.1:8200";
  188. }
  189. // 构建完整的WebSocket URL
  190. return QUrl(wsUrl + "/api/ws/chat/" + roomId);
  191. }
  192. void WebSocketClient::tryReconnect()
  193. {
  194. // 防止重复进入重连流程
  195. if (m_isReconnecting || !m_autoReconnect || m_roomId.isEmpty() || m_connected) {
  196. return;
  197. }
  198. m_isReconnecting = true;
  199. m_reconnectAttempts++;
  200. if (m_reconnectAttempts <= m_maxReconnectAttempts) {
  201. qDebug() << "尝试重新连接WebSocket,第" << m_reconnectAttempts << "次尝试...";
  202. emit reconnecting(m_reconnectAttempts, m_maxReconnectAttempts);
  203. // 确保WebSocket处于关闭状态
  204. if (m_webSocket.state() != QAbstractSocket::UnconnectedState) {
  205. m_webSocket.abort();
  206. QTimer::singleShot(500, this, &WebSocketClient::doReconnect);
  207. } else {
  208. doReconnect();
  209. }
  210. } else {
  211. qDebug() << "WebSocket重连失败,已达到最大尝试次数";
  212. emit reconnectFailed();
  213. m_autoReconnect = false; // 禁用自动重连
  214. m_isReconnecting = false;
  215. }
  216. }
  217. void WebSocketClient::doReconnect()
  218. {
  219. QUrl url = buildWebSocketUrl(m_roomId);
  220. QNetworkRequest request(url);
  221. const QString token = AppEvent::instance()->jwtToken();
  222. if (!token.isEmpty()) {
  223. request.setRawHeader("Authorization", "Bearer " + token.toUtf8());
  224. }
  225. request.setRawHeader("Machine-Code", AppEvent::instance()->machineCode().toUtf8());
  226. request.setRawHeader("Accept-Language", AppEvent::instance()->locale().toUtf8());
  227. m_webSocket.open(request);
  228. // 添加超时保护,防止连接过程卡死
  229. QTimer::singleShot(10000, this, [this]() {
  230. if (!m_connected && m_isReconnecting) {
  231. qDebug() << "重连超时,中断当前连接尝试";
  232. m_webSocket.abort();
  233. m_isReconnecting = false;
  234. // 继续下一次重连尝试
  235. if (m_autoReconnect && m_reconnectAttempts < m_maxReconnectAttempts) {
  236. int reconnectDelay = 1000 * (1 << qMin(m_reconnectAttempts, 5));
  237. m_reconnectTimer.start(reconnectDelay);
  238. } else if (m_reconnectAttempts >= m_maxReconnectAttempts) {
  239. emit reconnectFailed();
  240. m_autoReconnect = false;
  241. }
  242. }
  243. });
  244. }
  245. void WebSocketClient::setAutoReconnect(bool enable)
  246. {
  247. m_autoReconnect = enable;
  248. }
  249. void WebSocketClient::setMaxReconnectAttempts(int maxAttempts)
  250. {
  251. m_maxReconnectAttempts = maxAttempts;
  252. }