thread_manager.h 6.9 KB

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  1. #pragma once
  2. #include <thread>
  3. #include <atomic>
  4. #include <memory>
  5. #include <functional>
  6. #include <mutex>
  7. extern "C" {
  8. #include <libavformat/avformat.h>
  9. #include <libavcodec/avcodec.h>
  10. #include <libavcodec/bsf.h>
  11. }
  12. namespace av {
  13. // 前向声明codec命名空间中的类
  14. namespace codec {
  15. class VideoDecoder;
  16. class AudioDecoder;
  17. }
  18. namespace player {
  19. }
  20. namespace utils {
  21. class Synchronizer;
  22. }
  23. namespace utils {
  24. class PacketQueue;
  25. class FrameQueue;
  26. }
  27. namespace player {
  28. // 使用codec命名空间中的解码器
  29. using VideoDecoder = av::codec::VideoDecoder;
  30. using AudioDecoder = av::codec::AudioDecoder;
  31. /**
  32. * @brief 线程基类
  33. */
  34. class ThreadBase {
  35. public:
  36. ThreadBase(const std::string& name);
  37. virtual ~ThreadBase();
  38. // 禁用拷贝
  39. ThreadBase(const ThreadBase&) = delete;
  40. ThreadBase& operator=(const ThreadBase&) = delete;
  41. /**
  42. * @brief 启动线程
  43. */
  44. bool start();
  45. /**
  46. * @brief 停止线程
  47. */
  48. void stop();
  49. /**
  50. * @brief 等待线程结束
  51. */
  52. void join();
  53. /**
  54. * @brief 检查线程是否正在运行
  55. */
  56. bool isRunning() const;
  57. /**
  58. * @brief 获取线程名称
  59. */
  60. const std::string& getName() const { return m_name; }
  61. protected:
  62. /**
  63. * @brief 线程主函数,子类需要实现
  64. */
  65. virtual void run() = 0;
  66. /**
  67. * @brief 检查是否应该停止
  68. */
  69. bool shouldStop() const { return m_shouldStop.load(); }
  70. private:
  71. std::string m_name;
  72. std::unique_ptr<std::thread> m_thread;
  73. std::atomic<bool> m_running{false};
  74. std::atomic<bool> m_shouldStop{false};
  75. void threadEntry();
  76. };
  77. /**
  78. * @brief 读取线程,负责从媒体文件读取数据包
  79. */
  80. class ReadThread : public ThreadBase {
  81. public:
  82. ReadThread(AVFormatContext* formatContext,
  83. av::utils::PacketQueue* packetQueue,
  84. int videoStreamIndex = -1,
  85. int audioStreamIndex = -1);
  86. ~ReadThread() override = default;
  87. /**
  88. * @brief 设置跳转目标
  89. */
  90. void seek(int64_t timestamp);
  91. protected:
  92. void run() override;
  93. private:
  94. AVFormatContext* m_formatContext;
  95. av::utils::PacketQueue* m_packetQueue;
  96. int m_videoStreamIndex;
  97. int m_audioStreamIndex;
  98. std::atomic<int64_t> m_seekTarget{-1};
  99. std::atomic<bool> m_seeking{false};
  100. bool readPacket();
  101. void handleSeek();
  102. };
  103. /**
  104. * @brief 视频解码线程
  105. */
  106. class VideoDecodeThread : public ThreadBase {
  107. public:
  108. VideoDecodeThread(av::utils::PacketQueue* packetQueue,
  109. av::utils::FrameQueue* frameQueue,
  110. VideoDecoder* decoder,
  111. av::utils::Synchronizer* synchronizer,
  112. int streamIndex,
  113. AVCodecParameters* codecParams = nullptr);
  114. ~VideoDecodeThread() override;
  115. protected:
  116. void run() override;
  117. private:
  118. av::utils::PacketQueue* m_packetQueue;
  119. av::utils::FrameQueue* m_frameQueue;
  120. VideoDecoder* m_decoder;
  121. av::utils::Synchronizer* m_synchronizer;
  122. int m_streamIndex;
  123. AVBSFContext* m_bsfContext;
  124. bool decodeFrame();
  125. bool initBitStreamFilter(AVCodecParameters* codecParams);
  126. void cleanupBitStreamFilter();
  127. };
  128. /**
  129. * @brief 音频解码线程
  130. */
  131. class AudioDecodeThread : public ThreadBase {
  132. public:
  133. AudioDecodeThread(av::utils::PacketQueue* packetQueue,
  134. av::utils::FrameQueue* frameQueue,
  135. AudioDecoder* decoder,
  136. av::utils::Synchronizer* synchronizer,
  137. int streamIndex);
  138. ~AudioDecodeThread() override = default;
  139. protected:
  140. void run() override;
  141. private:
  142. av::utils::PacketQueue* m_packetQueue;
  143. av::utils::FrameQueue* m_frameQueue;
  144. AudioDecoder* m_decoder;
  145. av::utils::Synchronizer* m_synchronizer;
  146. int m_streamIndex;
  147. bool decodeFrame();
  148. };
  149. /**
  150. * @brief 线程管理器,统一管理所有播放相关线程
  151. */
  152. class ThreadManager {
  153. public:
  154. ThreadManager();
  155. ~ThreadManager();
  156. // 禁用拷贝
  157. ThreadManager(const ThreadManager&) = delete;
  158. ThreadManager& operator=(const ThreadManager&) = delete;
  159. /**
  160. * @brief 创建读取线程
  161. */
  162. bool createReadThread(AVFormatContext* formatContext,
  163. av::utils::PacketQueue* packetQueue,
  164. int videoStreamIndex = -1,
  165. int audioStreamIndex = -1);
  166. /**
  167. * @brief 创建视频解码线程
  168. */
  169. bool createVideoDecodeThread(av::utils::PacketQueue* packetQueue,
  170. av::utils::FrameQueue* frameQueue,
  171. VideoDecoder* decoder,
  172. av::utils::Synchronizer* synchronizer,
  173. int streamIndex,
  174. AVCodecParameters* codecParams = nullptr);
  175. /**
  176. * @brief 创建音频解码线程
  177. */
  178. bool createAudioDecodeThread(av::utils::PacketQueue* packetQueue,
  179. av::utils::FrameQueue* frameQueue,
  180. AudioDecoder* decoder,
  181. av::utils::Synchronizer* synchronizer,
  182. int streamIndex);
  183. /**
  184. * @brief 启动所有线程
  185. */
  186. bool startAll();
  187. /**
  188. * @brief 停止所有线程
  189. */
  190. void stopAll();
  191. /**
  192. * @brief 等待所有线程结束
  193. */
  194. void joinAll();
  195. /**
  196. * @brief 检查是否有线程正在运行
  197. */
  198. bool hasRunningThreads() const;
  199. /**
  200. * @brief 获取读取线程
  201. */
  202. ReadThread* getReadThread() const { return m_readThread.get(); }
  203. /**
  204. * @brief 获取视频解码线程
  205. */
  206. VideoDecodeThread* getVideoDecodeThread() const { return m_videoDecodeThread.get(); }
  207. /**
  208. * @brief 获取音频解码线程
  209. */
  210. AudioDecodeThread* getAudioDecodeThread() const { return m_audioDecodeThread.get(); }
  211. private:
  212. std::unique_ptr<ReadThread> m_readThread;
  213. std::unique_ptr<VideoDecodeThread> m_videoDecodeThread;
  214. std::unique_ptr<AudioDecodeThread> m_audioDecodeThread;
  215. };
  216. /**
  217. * @brief 线程安全的回调函数包装器
  218. */
  219. template<typename Func>
  220. class ThreadSafeCallback {
  221. public:
  222. ThreadSafeCallback(Func&& func) : m_func(std::forward<Func>(func)) {}
  223. template<typename... Args>
  224. auto operator()(Args&&... args) -> decltype(m_func(std::forward<Args>(args)...)) {
  225. std::lock_guard<std::mutex> lock(m_mutex);
  226. return m_func(std::forward<Args>(args)...);
  227. }
  228. private:
  229. Func m_func;
  230. mutable std::mutex m_mutex;
  231. };
  232. /**
  233. * @brief 创建线程安全的回调函数
  234. */
  235. template<typename Func>
  236. auto makeThreadSafeCallback(Func&& func) {
  237. return ThreadSafeCallback<Func>(std::forward<Func>(func));
  238. }
  239. } // namespace player
  240. } // namespace av