pch.h 783 B

12345678910111213141516171819202122232425262728293031323334
  1. #pragma once
  2. #include <Unknwn.h>
  3. #include <inspectable.h>
  4. // WinRT
  5. #include <winrt/Windows.Foundation.h>
  6. #include <winrt/Windows.Graphics.Capture.h>
  7. #include <winrt/Windows.Graphics.DirectX.Direct3d11.h>
  8. #include <winrt/Windows.Graphics.DirectX.h>
  9. #include <winrt/Windows.System.h>
  10. #include <winrt/Windows.UI.Composition.Desktop.h>
  11. #include <winrt/Windows.UI.Composition.h>
  12. #include <winrt/Windows.UI.Popups.h>
  13. #include <winrt/Windows.UI.h>
  14. #include <windows.ui.composition.interop.h>
  15. #include <DispatcherQueue.h>
  16. // STL
  17. #include <atomic>
  18. #include <memory>
  19. // D3D
  20. #include <d3d11_4.h>
  21. #include <dxgi1_6.h>
  22. #include <d2d1_3.h>
  23. #include <wincodec.h>
  24. // Helpers
  25. #include "composition.interop.h"
  26. #include "d3dHelpers.h"
  27. #include "direct3d11.interop.h"
  28. #include "capture.interop.h"