MainPanel.cpp 16 KB

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  1. #include "MainPanel.h"
  2. #include <QSplitter>
  3. #include <QVBoxLayout>
  4. #include <util/jsonmapper.h>
  5. #include <QDebug>
  6. #include <qtpromise/qpromise.h>
  7. #include <qtpromise/qpromisefuture.h>
  8. #include <qtpromise/qpromisehelpers.h>
  9. #include <QtConcurrent>
  10. #include "widgets/bubbletip.h"
  11. #include "widgets/chatView/chatwindow.h"
  12. #include "widgets/functionbutton.h"
  13. #include "widgets/maskoverlay.h"
  14. #include "widgets/statswidget.h"
  15. #include "widgets/userprofilewidget.h"
  16. #include "AvPlayer2/PlayWidget.h"
  17. #include "api/roomapi.h"
  18. #include "appevent.h"
  19. #include "ui/av_recorder.h"
  20. #include "widgets/audiodeviceselectoricon.h"
  21. // #include "widgets/audiodeviceselectoricon_decoupled.h"
  22. namespace IconUtils {
  23. QIcon createSettingsIcon()
  24. {
  25. QPixmap icon(24, 24);
  26. icon.fill(Qt::transparent);
  27. QPainter painter(&icon);
  28. painter.setRenderHint(QPainter::Antialiasing);
  29. // 绘制齿轮形状
  30. painter.setPen(Qt::white);
  31. painter.setBrush(Qt::white);
  32. painter.drawEllipse(4, 4, 16, 16);
  33. painter.setPen(Qt::NoPen);
  34. painter.setBrush(QColor(64, 158, 255));
  35. painter.drawEllipse(8, 8, 8, 8);
  36. painter.setBrush(Qt::white);
  37. painter.drawRect(11, 2, 2, 6);
  38. painter.drawRect(11, 16, 2, 6);
  39. painter.drawRect(2, 11, 6, 2);
  40. painter.drawRect(16, 11, 6, 2);
  41. return QIcon(icon);
  42. }
  43. QIcon createSearchIcon()
  44. {
  45. QPixmap icon(24, 24);
  46. icon.fill(Qt::transparent);
  47. QPainter painter(&icon);
  48. painter.setRenderHint(QPainter::Antialiasing);
  49. // 绘制放大镜
  50. painter.setPen(Qt::white);
  51. painter.setBrush(Qt::white);
  52. painter.drawEllipse(2, 2, 14, 14);
  53. painter.setPen(Qt::NoPen);
  54. painter.setBrush(QColor(64, 158, 255));
  55. painter.drawEllipse(4, 4, 10, 10);
  56. painter.setBrush(Qt::white);
  57. QPolygon handle;
  58. handle << QPoint(14, 14) << QPoint(20, 20) << QPoint(18, 22) << QPoint(12, 16);
  59. painter.drawPolygon(handle);
  60. return QIcon(icon);
  61. }
  62. QIcon createUserIcon()
  63. {
  64. QPixmap icon(24, 24);
  65. icon.fill(Qt::transparent);
  66. QPainter painter(&icon);
  67. painter.setRenderHint(QPainter::Antialiasing);
  68. // 绘制用户轮廓
  69. painter.setPen(Qt::white);
  70. painter.setBrush(Qt::white);
  71. painter.drawEllipse(4, 2, 16, 16); // 头部
  72. painter.drawRect(6, 18, 12, 4); // 身体
  73. return QIcon(icon);
  74. }
  75. QIcon createAudioDeviceIcon()
  76. {
  77. QPixmap icon(24, 24);
  78. icon.fill(Qt::transparent);
  79. QPainter painter(&icon);
  80. painter.setRenderHint(QPainter::Antialiasing);
  81. // 绘制音频设备图标(麦克风+扬声器组合)
  82. painter.setPen(QPen(Qt::white, 1.5));
  83. painter.setBrush(Qt::white);
  84. // 麦克风部分
  85. painter.drawRoundedRect(3, 2, 6, 8, 2, 2);
  86. painter.drawLine(6, 10, 6, 13);
  87. painter.drawLine(4, 13, 8, 13);
  88. // 扬声器部分
  89. painter.drawRect(13, 8, 3, 3);
  90. painter.drawPolygon(QPolygon() << QPoint(16, 8) << QPoint(19, 6) << QPoint(19, 13) << QPoint(16, 11));
  91. painter.drawArc(20, 7, 2, 4, 0, 180 * 16);
  92. return QIcon(icon);
  93. }
  94. } // namespace IconUtils
  95. MainPanel::MainPanel(QWidget *parent)
  96. : QWidget(parent)
  97. , userProfile(nullptr)
  98. , chatView(nullptr)
  99. {
  100. // 初始化防抖定时器
  101. m_debounceTimer = new QTimer(this);
  102. m_debounceTimer->setSingleShot(true);
  103. m_debounceTimer->setInterval(500); // 500ms防抖延迟
  104. connect(m_debounceTimer, &QTimer::timeout, this, &MainPanel::handleDebouncedPlay);
  105. // setupUI
  106. userProfile = new UserProfileWidget(this);
  107. webSocketClient = new WebSocketClient(this);
  108. chatView = new ChatWindow(webSocketClient);
  109. chatView->setMinimumWidth(400);
  110. statsWidget = new StatsWidget(this);
  111. QWidget *rightWidget = new QWidget;
  112. QVBoxLayout *vbox = new QVBoxLayout(rightWidget);
  113. vbox->setContentsMargins(0, 0, 0, 0);
  114. vbox->addWidget(userProfile, 0);
  115. vbox->addWidget(statsWidget, 0);
  116. vbox->addWidget(chatView, 1);
  117. splitter = new QSplitter(Qt::Horizontal, this);
  118. playerContainer = new QWidget(this);
  119. splitter->addWidget(playerContainer);
  120. splitter->addWidget(rightWidget);
  121. splitter->setStretchFactor(0, 60);
  122. splitter->setStretchFactor(1, 30);
  123. QVBoxLayout *mainLayout = new QVBoxLayout(this);
  124. mainLayout->addWidget(splitter, 1);
  125. mainLayout->setContentsMargins(0, 0, 0, 0);
  126. mainLayout->setSpacing(0);
  127. setLayout(mainLayout);
  128. // 为playerContainer设置初始布局
  129. QVBoxLayout *playerLayout = new QVBoxLayout(playerContainer);
  130. playerLayout->setContentsMargins(0, 0, 0, 0);
  131. buttonGroup = new PopoverButtonGroup(Qt::Horizontal, playerContainer);
  132. // 添加功能按钮
  133. FunctionButton *settingsBtn = new FunctionButton(IconUtils::createSettingsIcon(), "设置", this);
  134. Popover *settingsPopover = new Popover(this);
  135. // settingsPopover->setContentWidget(settingsContent);
  136. buttonGroup->addButton(settingsBtn, settingsPopover);
  137. FunctionButton *searchBtn = new FunctionButton(IconUtils::createSearchIcon(), "搜索", this);
  138. Popover *searchPopover = new Popover(this);
  139. // searchPopover->setContentWidget(searchContent);
  140. buttonGroup->addButton(searchBtn, searchPopover);
  141. FunctionButton *userBtn = new FunctionButton(IconUtils::createUserIcon(), "用户", this);
  142. Popover *userPopover = new Popover(this);
  143. // userPopover->setContentWidget(userContent);
  144. buttonGroup->addButton(userBtn, userPopover);
  145. // 添加音频设备选择按钮
  146. FunctionButton *audioDeviceBtn = new FunctionButton(IconUtils::createAudioDeviceIcon(), "音频设备", this);
  147. Popover *audioDevicePopover = new Popover(this);
  148. // // 使用解耦版本的音频设备选择器
  149. // m_audioDeviceSelectorDecoupled = new AudioDeviceSelectorIconDecoupled(this);
  150. // audioDevicePopover->setContentWidget(m_audioDeviceSelectorDecoupled);
  151. // buttonGroup->addButton(audioDeviceBtn, audioDevicePopover);
  152. // // 初始化音频设备选择器
  153. // initAudioDeviceSelectors();
  154. // // 连接解耦版本的音频设备选择信号
  155. // connect(m_audioDeviceSelectorDecoupled, &AudioDeviceSelectorIconDecoupled::microphoneDeviceSelected,
  156. // this, &MainPanel::onMicrophoneDeviceSelected);
  157. // connect(m_audioDeviceSelectorDecoupled, &AudioDeviceSelectorIconDecoupled::speakerDeviceSelected,
  158. // this, &MainPanel::onSpeakerDeviceSelected);
  159. // 保持原有的AudioDeviceSelectorIcon作为备用(兼容模式)
  160. // m_audioDeviceSelector = new AudioDeviceSelectorIcon(this);
  161. // connect(m_audioDeviceSelector, &AudioDeviceSelectorIcon::microphoneDeviceSelected,
  162. // this, [this](const AudioDeviceInfo& device) {
  163. // qDebug() << "[MainPanel] 麦克风设备已选择(兼容模式):" << device.name;
  164. // // 通知AvRecorder进行设备切换
  165. // if (AvRecorder *avRecorder = qobject_cast<AvRecorder *>(playerWidget)) {
  166. // //avRecorder->switchMicrophoneDevice(device.id, device.name);
  167. // }
  168. // });
  169. // connect(m_audioDeviceSelector, &AudioDeviceSelectorIcon::speakerDeviceSelected,
  170. // this, [this](const AudioDeviceInfo& device) {
  171. // qDebug() << "[MainPanel] 扬声器设备已选择:" << device.name;
  172. // // 通知AvRecorder进行设备切换
  173. // if (AvRecorder *avRecorder = qobject_cast<AvRecorder *>(playerWidget)) {
  174. // // avRecorder->switchSpeakerDevice(device.id, device.name);
  175. // }
  176. // });
  177. // 添加一个动作按钮到按钮组(没有Popover)
  178. FunctionButton *actionButton = new FunctionButton(IconUtils::createSettingsIcon(),
  179. "执行操作",
  180. this);
  181. buttonGroup->addButton(actionButton, nullptr);
  182. // 将buttonGroup添加到playerContainer的布局中
  183. playerLayout->addStretch(1); // 添加弹性空间,将buttonGroup推到底部
  184. playerLayout->addWidget(buttonGroup, 0); // 添加buttonGroup到底部,不拉伸
  185. buttonGroup->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); // 使用固定大小策略
  186. // initConnect
  187. connect(AppEvent::instance(), &AppEvent::connectionStateChanged, this, [this](bool connected) {
  188. if (userProfile) {
  189. userProfile->setStatus(connected ? "在线" : "离线");
  190. }
  191. });
  192. connect(userProfile, &UserProfileWidget::logoutClicked, this, &MainPanel::logoutClicked);
  193. connect(webSocketClient, &WebSocketClient::statsUpdate, statsWidget, &StatsWidget::updateStats);
  194. connect(webSocketClient, &WebSocketClient::liveStatus, this, [this](const QString &msg) {
  195. // 这里可以处理 liveStatus 相关逻辑
  196. QJsonParseError err;
  197. QJsonDocument doc = QJsonDocument::fromJson(msg.toUtf8(), &err);
  198. if (err.error != QJsonParseError::NoError || !doc.isObject()) {
  199. qDebug() << "[MainPanel] liveStatus: 解析失败" << err.errorString();
  200. return;
  201. }
  202. QJsonObject obj = doc.object();
  203. int liveStatus = obj.value("liveStatus").toInt(0); // 默认-1
  204. if (liveStatus == 1) {
  205. qDebug() << "[MainPanel] liveStatus: 直播中" << chatView;
  206. if (chatView) {
  207. const QString id = webSocketClient->roomId();
  208. // 使用防抖机制处理频繁的请求
  209. m_pendingRoomId = id;
  210. m_debounceTimer->start(); // 重新开始计时,如果在500ms内再次收到请求,会重置定时器
  211. }
  212. // 你的处理逻辑
  213. } else if (liveStatus == 2) {
  214. qDebug() << "[MainPanel] liveStatus: 未开播";
  215. // 你的处理逻辑
  216. } else {
  217. qDebug() << "[MainPanel] liveStatus: 未知状态" << liveStatus;
  218. }
  219. });
  220. }
  221. MainPanel::~MainPanel()
  222. {
  223. if (userProfile) {
  224. delete userProfile;
  225. userProfile = nullptr;
  226. }
  227. }
  228. void MainPanel::setRole(const QStringList &roleList)
  229. {
  230. QWidget *newPlayer = nullptr;
  231. if (roleList.contains("role.admin")) {
  232. newPlayer = new AvRecorder(this);
  233. } else {
  234. newPlayer = new PlayWidget(this);
  235. }
  236. setPlayerWidget(newPlayer);
  237. // 设置初始化信息
  238. const QString &name = AppEvent::instance()->userName();
  239. userProfile->setUsername(name);
  240. }
  241. void MainPanel::setPushRoomId(const QString &id)
  242. {
  243. // 推流配置
  244. if (AvRecorder *avRecorder = qobject_cast<AvRecorder *>(playerWidget)) {
  245. SettingsPage::Param param;
  246. param.liveUrl = "rtmp://106.55.186.74:1935/stream/V1";
  247. param.liveName = id.toStdString();
  248. avRecorder->setSettings(param);
  249. }
  250. // 重新进入房间
  251. chatView->initWebsocket(id);
  252. if (PlayWidget *playWidget = qobject_cast<PlayWidget *>(playerWidget)) {
  253. MaskOverlay::instance()->show(nullptr, 0, MaskOverlay::ActiveWindow);
  254. QFuture<HttpResponse> getRoomFuture = getRoomApi(id);
  255. QtPromise::QPromise<HttpResponse> roomListPromise = QtPromise::resolve(getRoomFuture);
  256. roomListPromise
  257. .then([this, playWidget, id](const HttpResponse &response) {
  258. qDebug() << response.code << response.data << response.message;
  259. if (response.code != 0) {
  260. BubbleTip::showTip(this, response.message, BubbleTip::Top, 3000);
  261. return;
  262. }
  263. RoomInfo roomInfo = JsonMapper::formJsonEx<RoomInfo>(response.data.toObject());
  264. qDebug() << "roomInfo.liveStatus.has_value()" << roomInfo.liveStatus.has_value();
  265. int status = roomInfo.liveStatus.value_or(0);
  266. if (status == 1) {
  267. qDebug() << "open" << ("rtmp://106.55.186.74:1935/stream/V1/" + id);
  268. playWidget->startToPlay("rtmp://106.55.186.74:1935/stream/V1/" + id);
  269. }
  270. })
  271. .finally([]() { MaskOverlay::instance()->hide(); });
  272. }
  273. }
  274. void MainPanel::setPlayerWidget(QWidget *newPlayer)
  275. {
  276. if (playerWidget) {
  277. playerWidget->setParent(nullptr);
  278. playerWidget->deleteLater();
  279. }
  280. playerWidget = newPlayer;
  281. playerWidget->setParent(playerContainer);
  282. // 获取现有布局并清理(保留buttonGroup)
  283. QVBoxLayout *vbox = qobject_cast<QVBoxLayout*>(playerContainer->layout());
  284. if (vbox) {
  285. // 清理除了buttonGroup之外的所有项目
  286. QLayoutItem *item;
  287. while (vbox->count() > 0) {
  288. item = vbox->takeAt(0);
  289. if (item->widget() && item->widget() != buttonGroup) {
  290. item->widget()->setParent(nullptr);
  291. }
  292. if (item->spacerItem()) {
  293. delete item; // 删除spacer
  294. } else if (item->widget() != buttonGroup) {
  295. delete item;
  296. }
  297. }
  298. } else {
  299. // 如果没有布局或布局类型不对,创建新的
  300. if (playerContainer->layout()) {
  301. delete playerContainer->layout();
  302. }
  303. vbox = new QVBoxLayout(playerContainer);
  304. vbox->setContentsMargins(0, 0, 0, 0);
  305. }
  306. // 重新添加组件:播放器在上,buttonGroup在下
  307. vbox->addWidget(playerWidget, 1); // 添加拉伸因子,让播放器组件占据所有可用空间
  308. vbox->addWidget(buttonGroup, 0); // 添加buttonGroup到底部,不拉伸
  309. // 确保播放器组件能够正确拉伸
  310. playerWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
  311. // 确保buttonGroup固定在底部
  312. buttonGroup->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); // 使用固定大小策略
  313. }
  314. void MainPanel::handleDebouncedPlay()
  315. {
  316. // 防抖处理后的播放逻辑
  317. if (m_pendingRoomId.isEmpty() || !chatView) {
  318. return;
  319. }
  320. if (PlayWidget *playWidget = qobject_cast<PlayWidget *>(playerWidget)) {
  321. if (!m_isStartingPlay) {
  322. m_isStartingPlay = true;
  323. qDebug() << "[MainPanel] 防抖处理后开始播放:" << m_pendingRoomId;
  324. playWidget->startToPlay("rtmp://106.55.186.74:1935/stream/V1/" + m_pendingRoomId);
  325. m_isStartingPlay = false; // 如果 startToPlay 是同步的
  326. }
  327. }
  328. // 清空待处理的房间ID
  329. m_pendingRoomId.clear();
  330. }
  331. void MainPanel::initAudioDeviceSelectors()
  332. {
  333. // 注册音频设备选择器工厂
  334. // DeviceManager* deviceManager = DeviceManager::instance();
  335. // AudioDeviceSelectorFactory* audioFactory = new AudioDeviceSelectorFactory(this);
  336. // deviceManager->registerFactory("audio", audioFactory);
  337. // // 创建麦克风和扬声器选择器
  338. // m_microphoneSelector = deviceManager->createSelector("audio", "microphone");
  339. // m_speakerSelector = deviceManager->createSelector("audio", "speaker");
  340. // // 设置到解耦版本的UI组件
  341. // if (m_audioDeviceSelectorDecoupled) {
  342. // m_audioDeviceSelectorDecoupled->setMicrophoneSelector(m_microphoneSelector);
  343. // m_audioDeviceSelectorDecoupled->setSpeakerSelector(m_speakerSelector);
  344. // }
  345. qDebug() << "[MainPanel] 音频设备选择器初始化完成";
  346. }
  347. void MainPanel::onMicrophoneDeviceSelected(const DeviceInfo& device)
  348. {
  349. qDebug() << "[MainPanel] 麦克风设备已选择:" << device.name;
  350. // 通知AvRecorder进行设备切换
  351. if (AvRecorder *avRecorder = qobject_cast<AvRecorder *>(playerWidget)) {
  352. // 这里可以添加设备切换逻辑
  353. // avRecorder->switchMicrophoneDevice(device.id, device.name);
  354. }
  355. }
  356. void MainPanel::onSpeakerDeviceSelected(const DeviceInfo& device)
  357. {
  358. qDebug() << "[MainPanel] 扬声器设备已选择:" << device.name;
  359. // 通知AvRecorder进行设备切换
  360. if (AvRecorder *avRecorder = qobject_cast<AvRecorder *>(playerWidget)) {
  361. // 这里可以添加设备切换逻辑
  362. // avRecorder->switchSpeakerDevice(device.id, device.name);
  363. }
  364. }