player_core.cpp 21 KB

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  1. #include "player_core.h"
  2. #include "../base/media_common.h"
  3. #include "../base/logger.h"
  4. #include "../base/types.h"
  5. #include "thread_manager.h"
  6. #include "../codec/codec_video_decoder.h"
  7. #include "../codec/codec_audio_decoder.h"
  8. #include <chrono>
  9. #include <thread>
  10. namespace av {
  11. namespace player {
  12. PlayerCore::PlayerCore()
  13. : m_eventCallback(nullptr)
  14. , m_formatContext(nullptr)
  15. , m_volume(1.0)
  16. , m_playbackSpeed(1.0)
  17. , m_seekTarget(-1)
  18. , m_seeking(false)
  19. , m_lastUpdateTime(0)
  20. , m_initialized(false)
  21. , m_state(PlayerState::Idle)
  22. , m_frameCount(0)
  23. {
  24. av::Logger::instance().info("PlayerCore created");
  25. // 初始化FFmpeg
  26. if (!initializeFFmpeg()) {
  27. av::Logger::instance().error("Failed to initialize FFmpeg");
  28. setState(PlayerState::Error);
  29. return;
  30. }
  31. // 创建队列
  32. m_packetQueue = av::utils::PacketQueueFactory::createStandardQueue(1000); // 最多1000个包
  33. m_videoFrameQueue = av::utils::FrameQueueFactory::createStandardQueue(30); // 最多30帧
  34. m_audioFrameQueue = av::utils::FrameQueueFactory::createStandardQueue(100); // 最多100帧
  35. // 创建同步器
  36. m_synchronizer = std::make_unique<Synchronizer>();
  37. // 创建线程管理器
  38. m_threadManager = std::make_unique<ThreadManager>();
  39. // 创建解码器
  40. m_videoDecoder = std::make_unique<VideoDecoder>();
  41. m_audioDecoder = std::make_unique<AudioDecoder>();
  42. // 创建音频输出设备
  43. m_audioOutput = std::make_unique<AudioOutput>();
  44. m_initialized = true;
  45. av::Logger::instance().info("PlayerCore initialized successfully");
  46. }
  47. PlayerCore::~PlayerCore()
  48. {
  49. av::Logger::instance().info("PlayerCore destroying...");
  50. stop();
  51. cleanup();
  52. av::Logger::instance().info("PlayerCore destroyed");
  53. }
  54. void PlayerCore::setEventCallback(PlayerEventCallback* callback)
  55. {
  56. std::lock_guard<std::mutex> lock(m_mutex);
  57. m_eventCallback = callback;
  58. }
  59. ErrorCode PlayerCore::openFile(const std::string& filename)
  60. {
  61. av::Logger::instance().info("Opening file: " + filename);
  62. if (!m_initialized) {
  63. av::Logger::instance().error("PlayerCore not initialized");
  64. return ErrorCode::NOT_INITIALIZED;
  65. }
  66. // 如果正在播放,先停止
  67. if (m_state != PlayerState::Idle) {
  68. stop();
  69. }
  70. setState(PlayerState::Opening);
  71. // 打开媒体文件
  72. if (!openMediaFile(filename)) {
  73. setState(PlayerState::Error);
  74. notifyError("Failed to open media file: " + filename);
  75. return ErrorCode::FILE_OPEN_FAILED;
  76. }
  77. // 设置媒体信息
  78. m_mediaInfo.filename = filename;
  79. // 设置解码器
  80. if (m_mediaInfo.hasVideo && !setupVideoDecoder()) {
  81. av::Logger::instance().error("Failed to setup video decoder");
  82. setState(PlayerState::Error);
  83. return ErrorCode::CODEC_OPEN_FAILED;
  84. }
  85. if (m_mediaInfo.hasAudio && !setupAudioDecoder()) {
  86. av::Logger::instance().error("Failed to setup audio decoder");
  87. setState(PlayerState::Error);
  88. return ErrorCode::CODEC_OPEN_FAILED;
  89. }
  90. setState(PlayerState::Stopped);
  91. // 通知媒体信息变化
  92. if (m_eventCallback) {
  93. m_eventCallback->onMediaInfoChanged(m_mediaInfo);
  94. }
  95. av::Logger::instance().info("File opened successfully: " + filename);
  96. return ErrorCode::OK;
  97. }
  98. ErrorCode PlayerCore::play()
  99. {
  100. av::Logger::instance().info("Starting playback");
  101. if (m_state == PlayerState::Playing) {
  102. av::Logger::instance().debug("Already playing");
  103. return ErrorCode::OK;
  104. }
  105. if (m_state != PlayerState::Stopped && m_state != PlayerState::Paused) {
  106. av::Logger::instance().error("Invalid state for play: " + std::to_string(static_cast<int>(m_state.load())));
  107. return ErrorCode::INVALID_STATE;
  108. }
  109. // 启动音频输出设备
  110. if (m_audioOutput && m_mediaInfo.hasAudio) {
  111. m_audioOutput->start();
  112. }
  113. // 启动读取线程
  114. if (!startReadThread()) {
  115. av::Logger::instance().error("Failed to start read thread");
  116. return ErrorCode::THREAD_ERROR;
  117. }
  118. // 启动解码线程
  119. if (!startDecodeThreads()) {
  120. av::Logger::instance().error("Failed to start decode threads");
  121. return ErrorCode::THREAD_ERROR;
  122. }
  123. setState(PlayerState::Playing);
  124. av::Logger::instance().info("Playback started");
  125. return ErrorCode::OK;
  126. }
  127. ErrorCode PlayerCore::pause()
  128. {
  129. av::Logger::instance().info("Pausing playback");
  130. if (m_state != PlayerState::Playing) {
  131. av::Logger::instance().debug("Not playing, cannot pause");
  132. return ErrorCode::INVALID_STATE;
  133. }
  134. // 暂停音频输出
  135. if (m_audioOutput) {
  136. m_audioOutput->pause();
  137. }
  138. setState(PlayerState::Paused);
  139. av::Logger::instance().info("Playback paused");
  140. return ErrorCode::OK;
  141. }
  142. ErrorCode PlayerCore::stop()
  143. {
  144. av::Logger::instance().info("Stopping playback");
  145. if (m_state == PlayerState::Idle || m_state == PlayerState::Stopped) {
  146. av::Logger::instance().debug("Already stopped");
  147. return ErrorCode::OK;
  148. }
  149. // 停止音频输出
  150. if (m_audioOutput) {
  151. m_audioOutput->stop();
  152. }
  153. // 清空视频渲染器
  154. if (m_videoRenderer) {
  155. m_videoRenderer->clear();
  156. }
  157. // 停止所有线程
  158. stopAllThreads();
  159. // 重置解码器
  160. resetDecoders();
  161. // 清空队列
  162. if (m_packetQueue) m_packetQueue->clear();
  163. if (m_videoFrameQueue) m_videoFrameQueue->clear();
  164. if (m_audioFrameQueue) m_audioFrameQueue->clear();
  165. setState(PlayerState::Stopped);
  166. av::Logger::instance().info("Playback stopped");
  167. return ErrorCode::OK;
  168. }
  169. ErrorCode PlayerCore::seek(int64_t timestamp)
  170. {
  171. av::Logger::instance().info("Seeking to: " + std::to_string(timestamp));
  172. if (m_state == PlayerState::Idle || m_state == PlayerState::Opening) {
  173. av::Logger::instance().error("Invalid state for seek");
  174. return ErrorCode::INVALID_STATE;
  175. }
  176. std::lock_guard<std::mutex> lock(m_mutex);
  177. m_seekTarget = timestamp;
  178. m_seeking = true;
  179. // 清空队列
  180. if (m_packetQueue) m_packetQueue->clear();
  181. if (m_videoFrameQueue) m_videoFrameQueue->clear();
  182. if (m_audioFrameQueue) m_audioFrameQueue->clear();
  183. setState(PlayerState::Seeking);
  184. av::Logger::instance().info("Seek initiated");
  185. return ErrorCode::OK;
  186. }
  187. ErrorCode PlayerCore::setPlaybackSpeed(double speed)
  188. {
  189. if (speed <= 0.0 || speed > 4.0) {
  190. av::Logger::instance().error("Invalid playback speed: " + std::to_string(speed));
  191. return ErrorCode::INVALID_PARAMETER;
  192. }
  193. std::lock_guard<std::mutex> lock(m_mutex);
  194. m_playbackSpeed = speed;
  195. av::Logger::instance().info("Playback speed set to: " + std::to_string(speed));
  196. return ErrorCode::OK;
  197. }
  198. MediaInfo PlayerCore::getMediaInfo() const
  199. {
  200. std::lock_guard<std::mutex> lock(m_mutex);
  201. return m_mediaInfo;
  202. }
  203. PlaybackStats PlayerCore::getStats() const
  204. {
  205. std::lock_guard<std::mutex> lock(m_mutex);
  206. return m_stats;
  207. }
  208. int64_t PlayerCore::getCurrentTime() const
  209. {
  210. std::lock_guard<std::mutex> lock(m_mutex);
  211. return m_stats.currentTime;
  212. }
  213. double PlayerCore::getPlaybackSpeed() const
  214. {
  215. std::lock_guard<std::mutex> lock(m_mutex);
  216. return m_playbackSpeed;
  217. }
  218. void PlayerCore::setVolume(double volume)
  219. {
  220. volume = std::max(0.0, std::min(1.0, volume));
  221. std::lock_guard<std::mutex> lock(m_mutex);
  222. m_volume = volume;
  223. // 同时设置音频输出设备的音量
  224. if (m_audioOutput) {
  225. m_audioOutput->setVolume(volume);
  226. }
  227. av::Logger::instance().debug("Volume set to: " + std::to_string(volume));
  228. }
  229. AVFrame* PlayerCore::getNextVideoFrame()
  230. {
  231. if (m_videoFrameQueue) {
  232. return m_videoFrameQueue->dequeueFrame(1);
  233. }
  234. return nullptr;
  235. }
  236. AVFrame* PlayerCore::getNextAudioFrame()
  237. {
  238. if (m_audioFrameQueue) {
  239. return m_audioFrameQueue->dequeueFrame(1);
  240. }
  241. return nullptr;
  242. }
  243. void PlayerCore::releaseVideoFrame(AVFrame* frame)
  244. {
  245. if (frame) {
  246. av_frame_free(&frame);
  247. }
  248. }
  249. void PlayerCore::releaseAudioFrame(AVFrame* frame)
  250. {
  251. if (frame) {
  252. av_frame_free(&frame);
  253. }
  254. }
  255. void PlayerCore::update()
  256. {
  257. // 更新统计信息
  258. updateStats();
  259. // 处理跳转
  260. if (m_seeking.load()) {
  261. // 跳转逻辑
  262. // TODO: 实现跳转处理
  263. m_seeking = false;
  264. setState(PlayerState::Playing);
  265. }
  266. // 检查是否播放结束
  267. if (m_state == PlayerState::Playing) {
  268. // TODO: 检查EOF条件
  269. }
  270. }
  271. bool PlayerCore::initializeFFmpeg()
  272. {
  273. static bool initialized = false;
  274. if (!initialized) {
  275. av_log_set_level(AV_LOG_INFO);
  276. initialized = true;
  277. av::Logger::instance().info("FFmpeg initialized");
  278. }
  279. return true;
  280. }
  281. void PlayerCore::cleanup()
  282. {
  283. stopAllThreads();
  284. closeMediaFile();
  285. resetDecoders();
  286. }
  287. bool PlayerCore::openMediaFile(const std::string& filename)
  288. {
  289. // 打开输入文件
  290. int ret = avformat_open_input(&m_formatContext, filename.c_str(), nullptr, nullptr);
  291. if (ret < 0) {
  292. av::Logger::instance().error("Could not open input file: " + filename);
  293. return false;
  294. }
  295. // 查找流信息
  296. ret = avformat_find_stream_info(m_formatContext, nullptr);
  297. if (ret < 0) {
  298. av::Logger::instance().error("Could not find stream information");
  299. return false;
  300. }
  301. // 分析流信息
  302. m_mediaInfo.duration = m_formatContext->duration;
  303. for (unsigned int i = 0; i < m_formatContext->nb_streams; i++) {
  304. AVStream* stream = m_formatContext->streams[i];
  305. AVCodecParameters* codecpar = stream->codecpar;
  306. if (codecpar->codec_type == AVMEDIA_TYPE_VIDEO && m_mediaInfo.videoStreamIndex == -1) {
  307. m_mediaInfo.videoStreamIndex = i;
  308. m_mediaInfo.hasVideo = true;
  309. m_mediaInfo.width = codecpar->width;
  310. m_mediaInfo.height = codecpar->height;
  311. m_mediaInfo.fps = av_q2d(stream->avg_frame_rate);
  312. }
  313. else if (codecpar->codec_type == AVMEDIA_TYPE_AUDIO && m_mediaInfo.audioStreamIndex == -1) {
  314. m_mediaInfo.audioStreamIndex = i;
  315. m_mediaInfo.hasAudio = true;
  316. m_mediaInfo.audioSampleRate = codecpar->sample_rate;
  317. m_mediaInfo.audioChannels = codecpar->ch_layout.nb_channels;
  318. }
  319. else if (codecpar->codec_type == AVMEDIA_TYPE_SUBTITLE && m_mediaInfo.subtitleStreamIndex == -1) {
  320. m_mediaInfo.subtitleStreamIndex = i;
  321. m_mediaInfo.hasSubtitle = true;
  322. }
  323. }
  324. av::Logger::instance().info("Media file opened successfully");
  325. av::Logger::instance().info("Duration: " + std::to_string(m_mediaInfo.duration));
  326. av::Logger::instance().info("Has video: " + std::to_string(m_mediaInfo.hasVideo));
  327. av::Logger::instance().info("Has audio: " + std::to_string(m_mediaInfo.hasAudio));
  328. return true;
  329. }
  330. void PlayerCore::closeMediaFile()
  331. {
  332. if (m_formatContext) {
  333. avformat_close_input(&m_formatContext);
  334. m_formatContext = nullptr;
  335. av::Logger::instance().info("Media file closed");
  336. }
  337. }
  338. bool PlayerCore::startReadThread()
  339. {
  340. if (!m_threadManager) {
  341. m_threadManager = std::make_unique<ThreadManager>();
  342. }
  343. return m_threadManager->createReadThread(
  344. m_formatContext,
  345. m_packetQueue.get(),
  346. m_mediaInfo.videoStreamIndex,
  347. m_mediaInfo.audioStreamIndex
  348. );
  349. }
  350. bool PlayerCore::startDecodeThreads()
  351. {
  352. if (!m_threadManager) {
  353. m_threadManager = std::make_unique<ThreadManager>();
  354. }
  355. bool success = true;
  356. if (m_mediaInfo.hasVideo) {
  357. AVStream* videoStream = m_formatContext->streams[m_mediaInfo.videoStreamIndex];
  358. success &= m_threadManager->createVideoDecodeThread(
  359. m_packetQueue.get(),
  360. m_videoFrameQueue.get(),
  361. m_videoDecoder.get(),
  362. m_synchronizer.get(),
  363. m_mediaInfo.videoStreamIndex,
  364. videoStream->codecpar
  365. );
  366. }
  367. if (m_mediaInfo.hasAudio) {
  368. success &= m_threadManager->createAudioDecodeThread(
  369. m_packetQueue.get(),
  370. m_audioFrameQueue.get(),
  371. m_audioDecoder.get(),
  372. m_synchronizer.get(),
  373. m_mediaInfo.audioStreamIndex
  374. );
  375. }
  376. if (success) {
  377. success = m_threadManager->startAll();
  378. }
  379. return success;
  380. }
  381. void PlayerCore::stopAllThreads()
  382. {
  383. if (m_threadManager) {
  384. m_threadManager->stopAll();
  385. m_threadManager.reset();
  386. }
  387. av::Logger::instance().info("All threads stopped");
  388. }
  389. void PlayerCore::readThreadFunc()
  390. {
  391. // 读取线程实现
  392. while (m_state != PlayerState::Stopped && m_state != PlayerState::Error) {
  393. if (m_state == PlayerState::Paused) {
  394. std::this_thread::sleep_for(std::chrono::milliseconds(10));
  395. continue;
  396. }
  397. AVPacket* packet = av_packet_alloc();
  398. if (!packet) {
  399. break;
  400. }
  401. int ret = av_read_frame(m_formatContext, packet);
  402. if (ret < 0) {
  403. av_packet_free(&packet);
  404. if (ret == AVERROR_EOF) {
  405. // 文件结束
  406. if (m_eventCallback) {
  407. m_eventCallback->onEndOfFile();
  408. }
  409. }
  410. break;
  411. }
  412. // 将数据包放入队列
  413. if (m_packetQueue) {
  414. if (m_packetQueue->enqueue(packet) != av::ErrorCode::OK) {
  415. av_packet_free(&packet);
  416. }
  417. } else {
  418. av_packet_free(&packet);
  419. }
  420. }
  421. }
  422. void PlayerCore::videoDecodeThreadFunc()
  423. {
  424. // 视频解码线程实现
  425. while (m_state != PlayerState::Stopped && m_state != PlayerState::Error) {
  426. if (m_state == PlayerState::Paused) {
  427. std::this_thread::sleep_for(std::chrono::milliseconds(10));
  428. continue;
  429. }
  430. AVPacket* packet = nullptr;
  431. packet = m_packetQueue ? m_packetQueue->dequeuePacket(1) : nullptr;
  432. if (packet) {
  433. if (m_videoDecoder) {
  434. AVPacketPtr packetPtr(packet);
  435. std::vector<AVFramePtr> frames;
  436. ErrorCode result = m_videoDecoder->decode(packetPtr, frames);
  437. if (result == ErrorCode::OK) {
  438. for (auto& frame : frames) {
  439. // 直接渲染到视频渲染器
  440. if (m_videoRenderer && frame) {
  441. m_videoRenderer->renderFrame(frame);
  442. }
  443. // 同时放入队列供其他用途
  444. if (m_videoFrameQueue) {
  445. m_videoFrameQueue->enqueue(frame.release());
  446. }
  447. }
  448. }
  449. } else {
  450. av_packet_free(&packet);
  451. }
  452. } else {
  453. std::this_thread::sleep_for(std::chrono::milliseconds(1));
  454. }
  455. }
  456. }
  457. void PlayerCore::audioDecodeThreadFunc()
  458. {
  459. // 音频解码线程实现
  460. while (m_state != PlayerState::Stopped && m_state != PlayerState::Error) {
  461. if (m_state == PlayerState::Paused) {
  462. std::this_thread::sleep_for(std::chrono::milliseconds(10));
  463. continue;
  464. }
  465. AVPacket* packet = nullptr;
  466. packet = m_packetQueue ? m_packetQueue->dequeuePacket(1) : nullptr;
  467. if (packet) {
  468. if (m_audioDecoder) {
  469. AVPacketPtr packetPtr(packet);
  470. std::vector<AVFramePtr> frames;
  471. ErrorCode result = m_audioDecoder->decode(packetPtr, frames);
  472. if (result == ErrorCode::OK) {
  473. for (auto& frame : frames) {
  474. // 直接输出到音频设备
  475. if (m_audioOutput && frame && m_state == PlayerState::Playing) {
  476. m_audioOutput->writeFrame(frame);
  477. }
  478. // 同时放入队列供其他用途
  479. if (m_audioFrameQueue) {
  480. m_audioFrameQueue->enqueue(frame.release());
  481. }
  482. }
  483. }
  484. } else {
  485. av_packet_free(&packet);
  486. }
  487. } else {
  488. std::this_thread::sleep_for(std::chrono::milliseconds(1));
  489. }
  490. }
  491. }
  492. bool PlayerCore::setupVideoDecoder()
  493. {
  494. if (!m_mediaInfo.hasVideo) {
  495. return true;
  496. }
  497. AVStream* videoStream = m_formatContext->streams[m_mediaInfo.videoStreamIndex];
  498. const AVCodec* codec = avcodec_find_decoder(videoStream->codecpar->codec_id);
  499. if (!codec) {
  500. av::Logger::instance().error("Video codec not found");
  501. return false;
  502. }
  503. // 创建视频解码器
  504. m_videoDecoder = std::make_unique<VideoDecoder>();
  505. av::codec::VideoDecoderParams params;
  506. params.codecName = codec->name;
  507. params.pixelFormat = static_cast<AVPixelFormat>(videoStream->codecpar->format);
  508. params.hardwareAccel = false; // 默认软件解码
  509. params.threadCount = 4;
  510. ErrorCode result = m_videoDecoder->open(params);
  511. if (result != ErrorCode::OK) {
  512. av::Logger::instance().error("Failed to open video decoder");
  513. return false;
  514. }
  515. av::Logger::instance().info("Video decoder setup successfully");
  516. return true;
  517. }
  518. bool PlayerCore::setupAudioDecoder()
  519. {
  520. if (!m_mediaInfo.hasAudio) {
  521. return true;
  522. }
  523. AVStream* audioStream = m_formatContext->streams[m_mediaInfo.audioStreamIndex];
  524. const AVCodec* codec = avcodec_find_decoder(audioStream->codecpar->codec_id);
  525. if (!codec) {
  526. av::Logger::instance().error("Audio codec not found");
  527. return false;
  528. }
  529. // 创建音频解码器
  530. m_audioDecoder = std::make_unique<AudioDecoder>();
  531. av::codec::AudioDecoderParams params;
  532. params.codecName = codec->name;
  533. params.sampleRate = audioStream->codecpar->sample_rate;
  534. params.channels = audioStream->codecpar->ch_layout.nb_channels;
  535. params.sampleFormat = static_cast<AVSampleFormat>(audioStream->codecpar->format);
  536. params.enableResampling = true;
  537. ErrorCode result = m_audioDecoder->open(params);
  538. if (result != ErrorCode::OK) {
  539. av::Logger::instance().error("Failed to open audio decoder");
  540. return false;
  541. }
  542. // 初始化音频输出设备
  543. if (m_audioOutput) {
  544. bool audioInitResult = m_audioOutput->initialize(
  545. audioStream->codecpar->sample_rate,
  546. audioStream->codecpar->ch_layout.nb_channels,
  547. static_cast<AVSampleFormat>(audioStream->codecpar->format)
  548. );
  549. if (!audioInitResult) {
  550. av::Logger::instance().error("Failed to initialize audio output");
  551. return false;
  552. }
  553. }
  554. av::Logger::instance().info("Audio decoder setup successfully");
  555. return true;
  556. }
  557. void PlayerCore::resetDecoders()
  558. {
  559. if (m_videoDecoder) {
  560. m_videoDecoder->close();
  561. m_videoDecoder.reset();
  562. }
  563. if (m_audioDecoder) {
  564. m_audioDecoder->close();
  565. m_audioDecoder.reset();
  566. }
  567. av::Logger::instance().info("Decoders reset");
  568. }
  569. void PlayerCore::updateSynchronization()
  570. {
  571. // TODO: 实现同步逻辑
  572. }
  573. int64_t PlayerCore::getCurrentPlayTime()
  574. {
  575. // TODO: 实现当前播放时间计算
  576. return 0;
  577. }
  578. void PlayerCore::setState(PlayerState newState)
  579. {
  580. PlayerState oldState = m_state.exchange(newState);
  581. if (oldState != newState) {
  582. av::Logger::instance().debug("State changed: " + std::to_string(static_cast<int>(oldState)) +
  583. " -> " + std::to_string(static_cast<int>(newState)));
  584. notifyStateChanged(newState);
  585. }
  586. }
  587. void PlayerCore::updateStats()
  588. {
  589. std::lock_guard<std::mutex> lock(m_mutex);
  590. // 更新队列统计
  591. if (m_packetQueue) {
  592. m_stats.queuedPackets = m_packetQueue->size();
  593. }
  594. if (m_videoFrameQueue) {
  595. m_stats.queuedVideoFrames = m_videoFrameQueue->size();
  596. }
  597. if (m_audioFrameQueue) {
  598. m_stats.queuedAudioFrames = m_audioFrameQueue->size();
  599. }
  600. m_stats.playbackSpeed = m_playbackSpeed;
  601. m_stats.currentTime = getCurrentPlayTime();
  602. }
  603. void PlayerCore::notifyStateChanged(PlayerState newState)
  604. {
  605. if (m_eventCallback) {
  606. m_eventCallback->onStateChanged(newState);
  607. }
  608. }
  609. void PlayerCore::notifyError(const std::string& error)
  610. {
  611. if (m_eventCallback) {
  612. m_eventCallback->onErrorOccurred(error);
  613. }
  614. }
  615. void PlayerCore::setVideoRenderer(VideoRenderer* renderer)
  616. {
  617. std::lock_guard<std::mutex> lock(m_mutex);
  618. m_videoRenderer = renderer;
  619. // 如果已有媒体信息且视频渲染器可用,初始化渲染器
  620. if (m_videoRenderer && m_mediaInfo.hasVideo) {
  621. AVStream* videoStream = m_formatContext->streams[m_mediaInfo.videoStreamIndex];
  622. m_videoRenderer->initialize(
  623. videoStream->codecpar->width,
  624. videoStream->codecpar->height,
  625. static_cast<AVPixelFormat>(videoStream->codecpar->format)
  626. );
  627. }
  628. av::Logger::instance().info("Video renderer set");
  629. }
  630. } // namespace player
  631. } // namespace av