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- #include "read_thread.h"
- #include "playercontroller.h"
- #include <QLoggingCategory>
- #include <QString>
- Q_LOGGING_CATEGORY(playerControllerReadThread, "player.controller.ReadThread")
- extern int infinite_buffer;
- extern int64_t start_time;
- static int64_t duration = AV_NOPTS_VALUE;
- ReadThread::ReadThread(VideoState* pState)
- : m_pPlayData(pState)
- {
- qCDebug(playerControllerReadThread) << "[ReadThread] constructed, pState:" << (void*) pState;
- }
- ReadThread::~ReadThread()
- {
- qCDebug(playerControllerReadThread) << "[ReadThread] destructed.";
- stop();
- join();
- }
- void ReadThread::set_video_state(VideoState* pState)
- {
- assert(pState);
- m_pPlayData = pState;
- }
- int ReadThread::loop_read()
- {
- int ret = -1;
- VideoState* is = m_pPlayData;
- AVPacket* pkt = nullptr;
- int pkt_in_play_range = 0;
- int64_t stream_start_time = 0;
- int64_t pkt_ts = 0;
-
- // 重连计数器和配置
- static int reconnect_count = 0;
- static const int max_fast_reconnect_attempts = 3; // 快速重连次数
- static const int max_normal_reconnect_attempts = 10; // 正常重连次数
- static bool infinite_reconnect_mode = false; // 无限重连模式
-
- if (!is)
- return ret;
- pkt = av_packet_alloc();
- if (!pkt) {
- av_log(nullptr, AV_LOG_FATAL, "Could not allocate packet.\n");
- ret = AVERROR(ENOMEM);
- return ret;
- }
- qCDebug(playerControllerReadThread) << "[ReadThread] loop_read start, file:"
- << (is && is->ic ? is->ic->url : "null");
- is->read_thread_exit = 0;
- for (;;) {
- if (isExit()) {
- qCDebug(playerControllerReadThread) << "[ReadThread] m_exit set, break.";
- break;
- }
- if (is->abort_request) {
- qCDebug(playerControllerReadThread) << "[ReadThread] abort_request set, break.";
- break;
- }
- if (is->paused != is->last_paused) {
- is->last_paused = is->paused;
- if (is->paused)
- is->read_pause_return = av_read_pause(is->ic);
- else
- av_read_play(is->ic);
- }
- if (is->seek_req) {
- qCDebug(playerControllerReadThread)
- << "[ReadThread] seek_req, seek_pos:" << is->seek_pos
- << ", seek_rel:" << is->seek_rel << ", seek_flags:" << is->seek_flags;
- int64_t seek_target = is->seek_pos;
- int64_t seek_min = is->seek_rel > 0 ? seek_target - is->seek_rel + 2 : INT64_MIN;
- int64_t seek_max = is->seek_rel < 0 ? seek_target - is->seek_rel - 2 : INT64_MAX;
- ret = avformat_seek_file(is->ic, -1, seek_min, seek_target, seek_max, is->seek_flags);
- if (ret < 0) {
- av_log(nullptr, AV_LOG_ERROR, "%s: error while seeking\n", is->ic->url);
- qCWarning(playerControllerReadThread)
- << "[ReadThread] avformat_seek_file failed, ret:" << ret;
- } else {
- qCDebug(playerControllerReadThread)
- << "[ReadThread] avformat_seek_file success, flush queues.";
- if (is->audio_stream >= 0)
- packet_queue_flush(&is->audioq);
- if (is->subtitle_stream >= 0)
- packet_queue_flush(&is->subtitleq);
- if (is->video_stream >= 0)
- packet_queue_flush(&is->videoq);
- if (is->seek_flags & AVSEEK_FLAG_BYTE) {
- set_clock(&is->extclk, NAN, 0);
- } else {
- set_clock(&is->extclk, seek_target / (double) AV_TIME_BASE, 0);
- }
- }
- is->seek_req = 0;
- is->queue_attachments_req = 1;
- is->eof = 0;
- if (is->paused)
- step_to_next_frame(is);
- }
- if (is->queue_attachments_req) {
- qCDebug(playerControllerReadThread)
- << "[ReadThread] queue_attachments_req, video_st:" << (void*) is->video_st;
- if (is->video_st && is->video_st->disposition & AV_DISPOSITION_ATTACHED_PIC) {
- ret = av_packet_ref(pkt, &is->video_st->attached_pic);
- if (ret < 0)
- break;
- packet_queue_put(&is->videoq, pkt);
- packet_queue_put_nullpacket(&is->videoq, pkt, is->video_stream);
- }
- is->queue_attachments_req = 0;
- }
- /* if the queue are full, no need to read more */
- if (infinite_buffer < 1
- && (is->audioq.size + is->videoq.size + is->subtitleq.size > MAX_QUEUE_SIZE
- || (stream_has_enough_packets(is->audio_st, is->audio_stream, &is->audioq)
- && stream_has_enough_packets(is->video_st, is->video_stream, &is->videoq)
- && stream_has_enough_packets(is->subtitle_st,
- is->subtitle_stream,
- &is->subtitleq)))) {
- qCDebug(playerControllerReadThread)
- << "[ReadThread] queues full, waiting... audioq:" << is->audioq.size
- << ", videoq:" << is->videoq.size << ", subtitleq:" << is->subtitleq.size;
- std::unique_lock<std::mutex> lock(m_mutex);
- m_cv.wait_for(lock, std::chrono::milliseconds(10), [this, is] { return isExit() || is->abort_request; });
- continue;
- }
- if (!is->paused
- && (!is->audio_st
- || (is->auddec.finished == is->audioq.serial
- && frame_queue_nb_remaining(&is->sampq) == 0))
- && (!is->video_st
- || (is->viddec.finished == is->videoq.serial
- && frame_queue_nb_remaining(&is->pictq) == 0))) {
- if (is->loop) {
- stream_seek(is, 0, 0, 0);
- } else {
- // autoexit
- break;
- }
- }
- ret = av_read_frame(is->ic, pkt);
- if (ret < 0) {
- char buf[256] = {0};
- av_strerror(ret, buf, 256);
- qCWarning(playerControllerReadThread)
- << "[ReadThread] av_read_frame failed, ret:" << ret << ", eof:" << is->eof
- << ", pb_error:" << (is->ic->pb ? is->ic->pb->error : 0)
- << "error:" << QString::fromUtf8(buf);
- // 统一处理EOF和I/O错误 - 无感重连策略
- bool shouldAttemptReconnect = false;
- bool isEOFError = (ret == AVERROR_EOF || avio_feof(is->ic->pb)) && !is->eof;
- bool isIOError = is->ic->pb && is->ic->pb->error;
-
- // 增强错误检测:检查更多可能的网络错误
- bool isNetworkError = (ret == AVERROR(EAGAIN) || ret == AVERROR(ETIMEDOUT) ||
- ret == AVERROR(ECONNRESET) || ret == AVERROR(EPIPE) ||
- ret == AVERROR(ECONNABORTED) || ret == -5); // -5 是常见的I/O错误
-
- if (isEOFError || isIOError || isNetworkError) {
- if (isEOFError) {
- qCDebug(playerControllerReadThread) << "[ReadThread] EOF reached for stream:" << is->filename;
- }
- if (isIOError) {
- qCWarning(playerControllerReadThread) << "[ReadThread] IO error detected, error code:" << is->ic->pb->error;
- }
- if (isNetworkError) {
- qCWarning(playerControllerReadThread) << "[ReadThread] Network error detected, return code:" << ret;
- }
-
- // 检查是否为实时流(RTMP、RTSP等)
- bool isRealTimeStream = false;
- if (is->filename) {
- QString filename = QString::fromUtf8(is->filename);
- isRealTimeStream = filename.startsWith("rtmp://") ||
- filename.startsWith("rtsp://") ||
- filename.startsWith("rtp://") ||
- filename.startsWith("udp://") ||
- filename.startsWith("tcp://") ||
- filename.startsWith("http://") ||
- filename.startsWith("https://");
- }
-
- if (isRealTimeStream) {
- reconnect_count++;
- QString errorType = isEOFError ? "EOF" : (isIOError ? "I/O error" : "Network error");
-
- // 分层重连策略
- bool shouldContinueReconnect = false;
- int wait_time_ms = 0;
-
- if (reconnect_count <= max_fast_reconnect_attempts) {
- // 快速重连阶段:短间隔,快速恢复
- wait_time_ms = 500 * reconnect_count; // 0.5s, 1s, 1.5s
- shouldContinueReconnect = true;
- qCWarning(playerControllerReadThread) << "[ReadThread] Fast reconnection" << errorType
- << "attempt" << reconnect_count << "/" << max_fast_reconnect_attempts;
- } else if (reconnect_count <= max_normal_reconnect_attempts) {
- // 正常重连阶段:较长间隔
- wait_time_ms = 2000 + (reconnect_count - max_fast_reconnect_attempts) * 1000; // 2s, 3s, 4s...
- shouldContinueReconnect = true;
- qCWarning(playerControllerReadThread) << "[ReadThread] Normal reconnection" << errorType
- << "attempt" << reconnect_count << "/" << max_normal_reconnect_attempts;
- } else {
- // 无限重连模式:长间隔,但永不放弃
- infinite_reconnect_mode = true;
- wait_time_ms = 10000; // 固定10秒间隔
- shouldContinueReconnect = true;
- qCWarning(playerControllerReadThread) << "[ReadThread] Infinite reconnection mode" << errorType
- << "attempt" << reconnect_count << "(never give up)";
- }
-
- if (shouldContinueReconnect) {
- // 清空当前的错误状态
- if (is->ic && is->ic->pb) {
- is->ic->pb->error = 0;
- is->ic->pb->eof_reached = 0;
- }
-
- // 无感重连:不设置EOF状态,保持播放器运行
- // 这样即使网络中断,播放器界面也不会退出
- qCDebug(playerControllerReadThread) << "[ReadThread] Seamless reconnection: waiting" << wait_time_ms << "ms...";
-
- std::unique_lock<std::mutex> lock(m_mutex);
- m_cv.wait_for(lock, std::chrono::milliseconds(wait_time_ms), [this, is] { return isExit() || is->abort_request; });
-
- if (!isExit() && !is->abort_request) {
- qCDebug(playerControllerReadThread) << "[ReadThread] Attempting seamless reconnection...";
- continue; // 继续循环,永不放弃,真正的无感重连
- }
- }
- } else {
- // 非实时流:传统处理方式
- qCDebug(playerControllerReadThread) << "[ReadThread] File stream error, send null packets.";
-
- // 发送null packets并设置EOF
- if (isEOFError) {
- if (is->video_stream >= 0)
- packet_queue_put_nullpacket(&is->videoq, pkt, is->video_stream);
- if (is->audio_stream >= 0)
- packet_queue_put_nullpacket(&is->audioq, pkt, is->audio_stream);
- if (is->subtitle_stream >= 0)
- packet_queue_put_nullpacket(&is->subtitleq, pkt, is->subtitle_stream);
- is->eof = 1;
- }
-
- // 对于I/O错误,直接退出循环
- if (isIOError) {
- break;
- }
- }
- }
- // 错误处理已经统一到上面的逻辑中
- std::unique_lock<std::mutex> lock(m_mutex);
- m_cv.wait_for(lock, std::chrono::milliseconds(10), [this, is] { return isExit() || is->abort_request; });
- continue;
- } else {
- is->eof = 0;
-
- // 成功读取数据时重置重连计数器和状态
- if (reconnect_count > 0) {
- if (infinite_reconnect_mode) {
- qCInfo(playerControllerReadThread) << "[ReadThread] Stream recovered from infinite reconnection mode after"
- << reconnect_count << "attempts";
- infinite_reconnect_mode = false;
- } else {
- qCDebug(playerControllerReadThread) << "[ReadThread] Stream recovered, resetting reconnection counter";
- }
- reconnect_count = 0;
- }
-
- qCDebug(playerControllerReadThread)
- << "[ReadThread] av_read_frame success, stream_index:" << pkt->stream_index
- << ", pts:" << pkt->pts;
- }
- /* check if packet is in play range specified by user, then queue, otherwise discard */
- stream_start_time = is->ic->streams[pkt->stream_index]->start_time;
- pkt_ts = pkt->pts == AV_NOPTS_VALUE ? pkt->dts : pkt->pts;
- pkt_in_play_range = duration == AV_NOPTS_VALUE
- || (pkt_ts
- - (stream_start_time != AV_NOPTS_VALUE ? stream_start_time : 0))
- * av_q2d(is->ic->streams[pkt->stream_index]->time_base)
- - (double) (start_time != AV_NOPTS_VALUE ? start_time : 0)
- / 1000000
- <= ((double) duration / 1000000);
- if (pkt->stream_index == is->audio_stream && pkt_in_play_range) {
- qCDebug(playerControllerReadThread) << "[ReadThread] put audio packet, pts:" << pkt->pts;
- packet_queue_put(&is->audioq, pkt);
- } else if (pkt->stream_index == is->video_stream && pkt_in_play_range
- && !(is->video_st->disposition & AV_DISPOSITION_ATTACHED_PIC)) {
- qCDebug(playerControllerReadThread) << "[ReadThread] put video packet, pts:" << pkt->pts;
- packet_queue_put(&is->videoq, pkt);
- } else if (pkt->stream_index == is->subtitle_stream && pkt_in_play_range) {
- qCDebug(playerControllerReadThread) << "[ReadThread] put subtitle packet, pts:" << pkt->pts;
- packet_queue_put(&is->subtitleq, pkt);
- } else {
- qCDebug(playerControllerReadThread)
- << "[ReadThread] drop packet, stream_index:" << pkt->stream_index;
- av_packet_unref(pkt);
- }
- }
- qCWarning(playerControllerReadThread)
- << "[ReadThread] loop_read about to exit, eof:" << is->eof
- << ", audioq.size:" << is->audioq.size << ", videoq.size:" << is->videoq.size
- << ", subtitleq.size:" << is->subtitleq.size << ", abort_request:" << is->abort_request
- << ", m_exit:" << (m_exit ? m_exit->load() : -1);
- qCDebug(playerControllerReadThread) << "[ReadThread] loop_read exit, set read_thread_exit = -1";
- is->read_thread_exit = -1;
- if (!is->ic)
- avformat_close_input(&is->ic);
- av_packet_free(&pkt);
- return 0;
- }
- void ReadThread::run()
- {
- qCDebug(playerControllerReadThread) << "[ReadThread] run start";
- int ret = loop_read();
- qCDebug(playerControllerReadThread) << "[ReadThread] run end, loop_read ret:" << ret;
- // 可加日志输出
- }
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